No tuto video this week but I’m working on a new assets pack and a free demo mini-game showing how to tortu– have fun with it ! (nobody was harmed, just my golem assistant, who does it for the love of science)
This toonish function for Unreal Engine materials allows your toon “cell-shading” type characters or objects too not depend on the overall illumination and “cut” the atmospheric light on themselves. This light and easy-to-use function can
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